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	<title>DataMike &#187; blender</title>
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	<description>Interesting Tech Stuff, and Some Pictures</description>
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		<title>Blender 3D basic intro to curve modeling</title>
		<link>http://datamike.net/2010/02/blender-3d-basic-intro-to-curve-modeling/</link>
		<comments>http://datamike.net/2010/02/blender-3d-basic-intro-to-curve-modeling/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:05:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[software]]></category>
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		<category><![CDATA[3d]]></category>
		<category><![CDATA[blender]]></category>

		<guid isPermaLink="false">http://datamike.net/?p=279</guid>
		<description><![CDATA[These are some (very) basic tutorials involving curve modeling in Blender 3d.  They assume you&#8217;re comfortable mousing around the blender environment and changing 3d views.  In these you learn to make curves (and paths), control the curves with the bezier handles, and the bevel and taper options.  Ultimately, I do the obligatory [...]]]></description>
			<content:encoded><![CDATA[<p>These are some (very) basic tutorials involving curve modeling in Blender 3d.  They assume you&#8217;re comfortable mousing around the blender environment and changing 3d views.  In these you learn to make curves (and paths), control the curves with the bezier handles, and the bevel and taper options.  Ultimately, I do the obligatory wine glass modeling with the spin operation, but then do it again with curves for real time modeling of the glass.</p>
<p>PART 1<br />
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<p>PART 2<br />
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<p>Part 3<br />
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		<title>The basic Blender 3D modeling interface</title>
		<link>http://datamike.net/2009/11/the-basic-blender-3d-modeling-interface/</link>
		<comments>http://datamike.net/2009/11/the-basic-blender-3d-modeling-interface/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 22:49:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<category><![CDATA[software]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[blender]]></category>
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		<guid isPermaLink="false">http://datamike.net/?p=251</guid>
		<description><![CDATA[
Blender is a free open-source 3d modeling program available from blender.org.
There&#8217;s no shortage of tutorials regarding modeling, texturing, animation and other subjects for blender, but basic info on the user interface is tough to come by.  Surprising, considering that 90 percent of understanding blender comes from wrapping your head around the interface.  Once [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/G4xKdXKla9M&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/G4xKdXKla9M&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Blender is a free open-source 3d modeling program available from <a href="http://www.blender.org/">blender.org</a>.</p>
<p>There&#8217;s no shortage of tutorials regarding modeling, texturing, animation and other subjects for blender, but basic info on the user interface is tough to come by.  Surprising, considering that 90 percent of understanding blender comes from wrapping your head around the interface.  Once you get past that, it&#8217;s a whole new world and a what was once a dense program suddenly makes a lot of sense.  Some fine tutorials can be found by searching <a href="http://www.youtube.com/results?search_query=blender+3d+tutorials&amp;search_type=&amp;aq=f">youtube</a>; some more cool tutorials can be found at <a href="http://gryllus.net/Blender/3D.html">gryllus.net</a></p>
<p>The cool thing about the UI is I started to wonder about it being applied to other programs like a word processor.  What if you could just slide open a new window in Word, and then make that window another view port in a long document for easy cut and pasting, then make that window into some type of sub-menu system, drawing area, wysiwyg output. or html preview, withouth having to hunt for them in menus.  Really cool stuff.</p>
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